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Julian D. A. Wiseman, March 2002
This is a 13-player all-play-all tournament design, and is based on the 14-player all-play-all. It was last updated in March 2002.
|PDF (A4)||Schedule, in score-sheet, with running totals; Blank score sheet, with running totals|
|PDF (A3)||Schedule, in score-sheet, with running totals; Blank score sheet, with running totals|
|PDF (USL)||Schedule, in score-sheet, with running totals; Blank score sheet, with running totals|
|Text||Human-readable schedule, machine-readable schedule|
|Also see the all-play-all explanation and the links to designs for other numbers of players.|
Properties of this tournament design:
Bye i ii iii iv v vi 1 E M:D B:K I:F A:L J:G C:H 2 D C:J A:I H:B K:F E:L M:G 3 J G:E K:D L:C I:H M:B A:F 4 C I:K F:L D:G J:B A:H E:M 5 F H:G I:E A:K M:C D:J B:L 6 B L:I C:G F:M E:D H:K J:A 7 G F:H M:A J:E B:I L:D K:C 8 K J:L E:B G:A H:M F:C D:I 9 A D:F L:H K:J C:E I:M G:B 10 L E:A J:M C:I G:K B:F H:D 11 H B:C G:F M:L D:A K:E I:J 12 I K:M H:J B:D L:G C:A F:E 13 M A:B D:C E:H F:J G:I L:K
Each player plays each of the others exactly once, and each player has one bye.
No player plays two consecutive games at the same venue.
Each player plays exactly once on each side of each venue.
Hence each player plays twice at each venue, and each player plays six times on each side (left and right).
It is seeded, so that important games come late in the tournament if player A is the best, B the second best, etc.
It has a permutation score of 20813.0953026938768744003, which is maximal.
It has a left-right asymmetry measure of 7.4188735327954447030, which is minimal given the assignment of games to rounds and venues.
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